Update v5.8.1 — Nin Online Steam update #647768

More important fixes and further balance changes. This is all leading up to an effort to make all masteries easier to balance in the long term while...

Steam App
Nin Online (1674010)
Event type
patch note
Published
1 August 2025 - 05:32:08 UTC
Source
steam_community_announcements
More important fixes and further balance changes. This is all leading up to an effort to make all masteries easier to balance in the long term while making sure they remain unique in playstyles - it's a literal balancing act. I've sent everyone yet another Stat Reset to experiment with more playstyles while balance changes are being made!BalanceRebalanced Attack Speed scaling with Agility Stat This is to get Attack Speed for Taijutsu to a fair amount of advantage, while not becoming so big that Taijutsu's actual Jutsu kit needs to be so weak in order to balance them. I want Tai users to still rely on their jutsu in fights for the most part - holding Z is not fun, but necessary right now. With the weakening of Taijutsu attack speed, it's jutsu balancing can be buffed significantly.This is pre-balancing balance changes so it'll be neater for the next wave of bigger rebalancing Increased du...

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