Early Access Release 7.1: Improved How Guns Work With Doors, Bug Fixes — Lethal Dose Steam update #654761

Improving how guns work with doors:If you walk up to a wall while holding a gun, the Player holds the gun sideways to prevent it from clipping inside...

Steam App
Lethal Dose (1683450)
Event type
patch note
Published
20 March 2026 - 19:56:22 UTC
Source
steam_community_announcements
Improving how guns work with doors:If you walk up to a wall while holding a gun, the Player holds the gun sideways to prevent it from clipping inside the wall (you've probably seen this kind of feature in First Person Shooters before).Previously this also applied to doors, but not anymore. Now your gun can clip with a door, and you can shoot to apply force to the door and slam it open.I made this change because I noticed during playtesting people would rush into a room and start blasting without noticing their gun pointing to the side. I think this change feels much more natural.Bug Fixes:Fixed being able to shoot an Enemy behind a door when the Enemy is very close to that door, due to an issue with the collision detection logicFixed Enemy and Player hitboxes sometimes sticking out past a door if standing in just the right spot (separate issue to the bug above that could also allow you t...

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