- Steam App
- The Labyrinth (652050)
- Event type
- patch note
- Published
- 6 March 2021 - 17:12:00 UTC
- Source
- steam_community_announcements
Notes This update fixes a few bugs in the main menu and changes the Skeleton Knight enemy a little bit. I've also condensed the code for a few enemies so it's easier for me to manage. Bugfixes Fixed the main menu still showing the pre-game settings if you started a new run and quit to the main menu Fixed quick/beginner start settings not applying the seed properly Fixed a description error on the Arcane Mage's Divine Blast active that showed an old description Changes Reduced the chances of higher numbers of enemies spawning on the easy and normal difficulties Changed the Skeleton Knight's Bone Army infinite since it is effectively the same spell as the Thrall's Swarm passive. It now grants +1 Bonus Damage per Skeleton Knight per level instead of granting +1% Damage Dealt per Skeleton Knight per level Changed the Skeleton Knight's Bone Mend passive's first upgrade from granting 25% Damag...