- Event type
- patch note
- Published
- 27 September 2026 - 22:30:16 UTC
- Source
- steam_community_announcements
New Set the rules before you start a world: experience, resources from trees and rocks, settler work speed, smelting, hunger, day length, how often raiders come, equipment wear, damage taken, what you drop when you die, friendly fire. Your obelisk has become a city — with a name, a level, and a border that grows as it does. A city window shows your walls, your defenses, your workplaces, and who is working where. Talk to your settlers. Send them to the wheat, barley or flax fields, the bakery, the brewery or a furnace — or let them pick a job themselves. Ask the tower archers how long until the next raid. Co-op partners now appear on the map. The world around you Leaves blow past, butterflies drift over the grass, birds cross the sky, snow falls in the mountains, and dust comes off your boots. Grass parts when you sprint and thins out inside a city. Trees and rocks you felled stay felled ...