Hotfix Deployed: July 23, 2026 – 12:51 PM — InfiniteEvolution Steam update #657719

1. Fixed scaling issues with the in the scenario. 2. Adjusted : The now has Invulnerability and supports interactions. 3. Fixed an issue where loading a...

Steam App
InfiniteEvolution (3565290)
Event type
patch note
Published
23 July 2026 - 02:53:07 UTC
Source
steam_community_announcements
1. Fixed scaling issues with the in the scenario. 2. Adjusted : The now has Invulnerability and supports interactions. 3. Fixed an issue where loading a campaign save would erroneously generate extra Bloodlines due to Gene Lock effects. 4. Fixed an issue where entering the did not trigger the opening event. 5. : Minerals mined by SCVs now go directly into inventory to prevent item clutter. 6. : Reduced monster wave interval and attack duration by 10 seconds each; total monster count per wave remains unchanged. 7. Temporarily adjusted the effect of : When paired with , sword projectiles are now triggered by attacking rather than automatic casting. 8. Fixed an issue where the dungeon did not award loot upon completion. 9. Adjusted teleporter logic for and : Monster spawning now stops immediately upon event completion, and the exit opens. Players may enter/exit freely to prevent the Main Go...

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