[Update] Version 0.94a — Abyss Crew Steam update #672634

-- Greetings, crewmembers, The build version 0.94a has been released! This version was focused on the level design: -average level size has been...

Steam App
Abyss Crew (769520)
Event type
patch note
Published
13 May 2019 - 05:47:50 UTC
Source
steam_community_announcements
-- Greetings, crewmembers, The build version 0.94a has been released! This version was focused on the level design: -average level size has been decreased -two new maps have been added -a trigger system has been coded to include dynamic elements -we conceived the first three game campaigns: Moby Squid, The Hunt for Red Octopus, and The Diving Dutchman. If you have ideas for cool campaigns, we're open to any suggestion! We got some great ideas already, thank you to the contributors! Additional changes: (network) scanning of environment obj_object behaves strangely as a client (gameplay) reduce scrap quantity (gameplay) decreased scanning time (gameplay) decreased standard torpedo loading time (gameplay) remove lockable target (for gunner) (graphics) improved bubbles appearance on menu and bridge (network) on clients, start game button should light only when a game has been started (gamepl...

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