- Steam App
- The Witcher 3 REDkit (2684660)
- Event type
- patch note
- Published
- 1 October 2026 - 14:36:37 UTC
- Source
- steam_community_announcements
List of changes: 1. New feature called “Witcherscript scope-based overrides”. This means in script mods you can now create a new script file and only specify the scope (e.g. the class) and add a new function there. At runtime the game will then add the new function to the class. This also works for overriding existing functions. This may greatly reduce script conflicts and may make using the “Script Merger” tool no longer necessary. (Explanation: Script merger operates on whole script source files, but with this method, and the already existing “Script annotation”, it is possible to create mods that “auto-merge” at game-start.) 2. Script blobs: new way to compile script mods to small “script blobs” which the engine loads at game-start. This allows mods to run e.g. on console, where loose script files are no allowed. 3. New DLC Mounters: some new dlc mounters (e.g. the LoadingScreenDLCMou...