[Patch 1.0.0i] Various Improvements — Deskrawl: Idle ARPG Steam update #6854847

Gameplay Threefold Strike: increased damage to 100% weapon damage from 85%. Seismic Strike: the 3rd hit shockwave damage increased to 120% weapon damage...

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Deskrawl: Idle ARPG (4623570)
Event type
patch note
Published
3 October 2026 - 00:34:57 UTC
Source
steam_community_announcements
Gameplay Threefold Strike: increased damage to 100% weapon damage from 85%. Seismic Strike: the 3rd hit shockwave damage increased to 120% weapon damage from 100% (per level scaling also increased). Furious Fist: increased damage to 80% weapon damage from 75% (per level scaling also increased). Chi Bolt: increased damage to 90% weapon damage from 85% (per level scaling also increased). The 3rd bolt's healing per level is also increased. Sacred Orbs: orb radius increased by about 10%. Divine Thunder: fixed an issue where it sometimes cast too early and missed enemies. Flare: splash radius increased from 2 to 2.5. Violet Skybow: the +170% Damage vs Injured stat is now +170% Damage vs Distant. Increased the colliders of many enemies, making them easier to hit with abilities. QOL Legendary Reins are now always picked up, regardless of your filter settings. Abilities you can't afford now show...

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