Custom 3D terrain modding! - v1.16 — Rolling Line Steam update #685837

https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31206422%2F5e2c39acb784bac9f377c7bc0edd9c2a5b160c21.png Today's update adds something...

Steam App
Rolling Line (754150)
Event type
patch note
Published
26 January 2019 - 05:49:09 UTC
Source
steam_community_announcements
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31206422%2F5e2c39acb784bac9f377c7bc0edd9c2a5b160c21.png Today's update adds something pretty special! you can now import your own 3D models to be used as terrain, much like how the QuickMod locomotives work. You can use real-world height data, hand-made terrain or pretty much anything with this new system. You can even now make maps with the same level of terrain complexity as the main layout & Santa Fe (which were made in the same way!) If you want to create your own terrain, make sure you have the "-quickMod" launch tag, then place your .OBJ model files in the "Rolling Line/Modding/quickTerrain/" folder (use the example terrain as a guide). You can have a look at an example of what you can do with the new terrain with this map made using real height data on the Steam workshop Along with the QuickTerrain feature, this upda...

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