- Steam App
- Furious Angels (551450)
- Event type
- patch note
- Published
- 12 August 2017 - 07:47:10 UTC
- Source
- steam_community_announcements
This is the biggest update yet and I believe it addresses a lot of the feedback I've got about the game in the past months in a way that is practical and fits with the game design. I wont change the base gameplay anymore except for balancing tweaks. But I'd like to add some more enemies, we'll see. Changes Laser upgrade. Each ship upgrade uses a different weapon. The turret turns slower if you thrust. More noticeable on the Tank/Laser upgrade. After each upgrade cycle the ship levels up. Each ship level up does more damage but its also harder to get. Ship level is shown on the scoreboard. Several tweaks to the difficulty (I might need few more updates to get it right). UI signalling for mines. Option to disable the gamepad cursor.