Patch version 1.0.40 — Telepath Tactics Liberated Steam update #690945

Hey folks! We've got a relatively small patch this time around focused on fixing some graphical jank, fixing a few bugs, and adding in some improvements...

Steam App
Telepath Tactics Liberated (1849820)
Event type
patch note
Published
8 November 2022 - 02:16:09 UTC
Source
steam_community_announcements
Hey folks! We've got a relatively small patch this time around focused on fixing some graphical jank, fixing a few bugs, and adding in some improvements for our intrepid campaign creators! Here are the changes: -- improved the way that certain destructible objects are displayed, particularly those which shouldn't cast a shadow (e.g. wildflowers, reeds, and spike traps) and those which are supposed to lay relatively flat (e.g. floor buttons, rubble, snare traps, iron jaw traps, and caltrops). -- added two new attributes to units: hasShadow and laysFlat. -- new destructible object added to the game: Rug. -- tweaked the save slot formatting to better accommodate long scene names. -- improved procedural terrain generation in both the map editor and proc gen battles generally. -- the game now saves proc gen battle battle names at the start of combat, meaning that the save slot won't display "...

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