Patch version 1.0.33 — Telepath Tactics Liberated Steam update #690950

Hot on the heels of version 1.0.32, it's...another patch! I received reports of rather significant bugs after the last patch dropped, so I decided to...

Steam App
Telepath Tactics Liberated (1849820)
Event type
patch note
Published
14 July 2022 - 20:49:16 UTC
Source
steam_community_announcements
Hot on the heels of version 1.0.32, it's...another patch! I received reports of rather significant bugs after the last patch dropped, so I decided to tackle them quickly and get fixes out the door (along with a new feature or two). New in this version: -- spaced out the introduction of enemy mentalists in Coria Bridge Battle a bit more to account for how much more dangerous they are in TTL. -- the engine now supports forcing proc gen characters of a certain class to learn certain skills within a specified level range. -- proc gen assassins now always learn Leap somewhere between levels 2 and 6. (Leap is just too important to the Assassin class to make them go without beyond this level range.) -- fixed: in some rare situations, AI analysis of self-move attacks could cause the game to throw a null error. -- fixed: in some instances, the new AI algorithm for assessing self-move skills would...

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