Patch version 1.0.27 — Telepath Tactics Liberated Steam update #690956

I'm working on a new content update for the game, but it's a bit technically complex so we're still a few weeks out from its release. In the meantime...

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Telepath Tactics Liberated (1849820)
Event type
patch note
Published
30 May 2022 - 17:28:16 UTC
Source
steam_community_announcements
I'm working on a new content update for the game, but it's a bit technically complex so we're still a few weeks out from its release. In the meantime, though, here are some more bug fixes and improvements! -- boosted the base experience given by attacking an enemy without killing from 10 to 12. This lowers the base number of non-lethal attacks to level up a character from 10 to 8.33 (not accounting for level differences, skill cost experience bonuses, and staling.) -- fixed: skill cost was being double-counted when calculating experience gain, resulting in psy users gaining experience much faster than they should have relative to non-psy users. -- fixed: the player wouldn't lose if their Camp was destroyed in battle. -- fixed: due to a missing check, destructible objects with passability of flying were sinking into the ground when subjected to knockback. -- fixed: BonusDmg tags on weapon...

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