- Event type
- patch note
- Published
- 10 October 2016 - 06:12:11 UTC
- Source
- steam_community_announcements
This update has a bunch of modding improvements, mainly raising some modding limits so that more modded nations can be enabled at once. The new version has been tested with the help of nationgen and a mod creating 75 random nations works fine now. There are also the usual general improvements and bug fixes as well as some tweaks to the AI. General Domes and some other enchantments are no longer visible in battles Communion single target spells didn't affect non commander slaves Strength enchantment bonus from some spells now printed in stats Battle log fix for protective force Therodos Kourete didn't spawn under ally's control Stream of Life now causes internal damage Faster setting up start positions for games with huge number of players Slothpower didn't work correctly Description fixes Event fixes Stat fixes AI AI don't cast sea globals when there are too few sea provinces Spell AI im...