- Steam App
- Zombie Panic! Source (17500)
- Event type
- patch note
- Published
- 30 March 2023 - 19:09:07 UTC
- Source
- steam_community_announcements
We're releasing a very small patch today, focused mostly on code cleanup, few UI fixes, supershorty reload animation changes and other bugfixes as usual. Full details below: Changelog Angelscript Added "CBaseEntity@ CZP_Player.GetInfectedBy()" method which returns the entity that infected this player. Fixed weapons never calling the "OnEntityUsed" forward. Entities Fixed "func_clip_vphysics" broken "start disabled" key/value pair. Fixed weapons never calling the "OnPlayerUse" output. Events Added the ability to force disable an event by setting it's CVAR override to a negative value. Optimized the system in general. General Code optimizations in several places. User Interface Fixed radio menus always disappearing after 5 seconds (note: the fix is applied only for radio menus created by Angelscript. SourceMod will use it's internal "workaround" to keep the menus displayed more than 5 seco...