Patch 0.3.7 - Player movement bug #3 and smarter enemy movement. — Warhead Steam update #698228

I made the player bounce a tiny bit when colliding with invisible walls. I hope this should fix the movement and that it works as intended. Enemy...

Steam App
Warhead (786020)
Event type
patch note
Published
13 May 2019 - 07:11:36 UTC
Source
steam_community_announcements
I made the player bounce a tiny bit when colliding with invisible walls. I hope this should fix the movement and that it works as intended. Enemy movement AI has become much smarter. But they seem to clamp together into a "long distance from eachother" group later on (but without building a formation (maybe because the Deephold map is not that big)). That might be a good thing for that map. If you see any mob walking outside the room, please report it to me.

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