- Steam App
- Warhead (786020)
- Event type
- patch note
- Published
- 13 May 2019 - 07:11:36 UTC
- Source
- steam_community_announcements
I made the player bounce a tiny bit when colliding with invisible walls. I hope this should fix the movement and that it works as intended. Enemy movement AI has become much smarter. But they seem to clamp together into a "long distance from eachother" group later on (but without building a formation (maybe because the Deephold map is not that big)). That might be a good thing for that map. If you see any mob walking outside the room, please report it to me.