- Event type
- patch note
- Published
- 14 May 2026 - 19:23:56 UTC
- Source
- steam_community_announcements
Optimized brightness control: Adjusted the brightness control logic in settings; it now controls overall screen brightness more accuratelyFixed Abyssal Calamity rune hitbox: Fixed the issue where runes in Abyssal Calamity had an overly large trigger rangeFixed Abyssal Calamity & True Dragon Path conflict: Fixed the logic conflict between an active True Dragon Path and Abyssal Calamity completionFixed True Dragon Path save/load issue: Fixed the issue where all runes lit up in True Dragon Path, then exiting and reloading the save caused runes to stop respondingOptimized Abyssal Calamity completion flow: Added logic to lock firing and destroy remaining pinballs upon Abyssal Calamity completion, preventing abnormal statesFixed Abyssal Calamity → Pearl Platform return logic: Fixed the incorrect logic sequence when returning from Abyssal Calamity to the Pearl Platform