- Steam App
- In Celebration of Violence (509570)
- Event type
- patch note
- Published
- 24 April 2017 - 21:40:11 UTC
- Source
- steam_community_announcements
Adjustments Halting allies via the radial menu has a more tangible response and commands intelligent allies to move to your position and stay there until told otherwise. Allies will automatically follow the player again when loading a new area. Stamina doesn't deplete as quickly when sprinting, and the Mobility stat has a slightly smaller effect on the stamina consumed. There is a fancy new animation when you get an achievement You can no longer get achievements in the Sanctuary. Bushes have a rustling animation. The character sprite's direction while sprinting will adjust slightly for the direction of the cursor. The Phantom enemies now have ethereal weapons that cannot be parried. Water Elementals will now mostly focus only on the player. The Avatars of Pride and Shame have attack sounds. Those little white flame looking things in the Sanctuary have been moved. Adjusted the effect of t...