- Steam App
- People Eater (618190)
- Event type
- patch note
- Published
- 1 August 2017 - 17:06:57 UTC
- Source
- steam_community_announcements
Hello, monsters! We’ve still been hard at work improving People Eater and fixing the few remaining bugs based on all the feedback and bug reports we’ve received. Here are the changes you’ll see when you update to version 1.1.8: Improvements The game timer now pauses immediately after a boss starts to die. Boss 5: Lightning striking the platform SFX volume lowered. When the game is paused, the volumes will be lowered for Zap Robots, Alarm Robots, and Bomb Robots. Alarm Robots will no longer spawn more Alarm Robots. When Alarm Robots activate nearby deactivated robots, none of those will become Alarm Robots. Enemies will start attacking the player at the start of a level if an Ability is used. Enemies will start attacking the player at the start of a level if a Lunge is used. Hit boxes on rockets and grenades are now smaller and a lot tighter. Fixes Boss 2 spikes will no longer damage the ...