- Steam App
- CODEX MORTIS (4084120)
- Event type
- patch note
- Published
- 31 March 2026 - 12:29:25 UTC
- Source
- steam_community_announcements
Your reports from the battlefield have been heard. This hotfix tackles enemy spawning, boss phase transitions, and the JUGGERNAUT's catch-up logic. Here's what's changed:Enemy spawning now uses game-time instead of real-time timers, so spawns pause correctly when the game is paused.Stalker spawn: a 1.5-second telegraph now plays before the entity appears, giving you time to react instead of getting ambushed frame-one.Boss timers (charge and barrage) now initialize to current world time instead of zero, preventing immediate attacks at the start of an encounter.Phase transitions: cooldowns now properly reset when a satellite boss dies, so the next phase starts clean.Catch-up teleport: barrage telegraphs no longer block the JUGGERNAUT from teleporting to you. Teleport now triggers a siren warning and displays an exclamation indicator.Removed the charge timeout teleport - the JUGGERNAUT can ...