- Steam App
- First Cut: Samurai Duel (2193490)
- Event type
- patch note
- Published
- 2 February 2024 - 20:20:23 UTC
- Source
- steam_community_announcements
Version 1.26 Killing an enemy now grants a brief moment of faster stance-changing, in addition to the pre-existing run boost. Fixed a blending issue with the haori colours and the skin. Addressed an issue with severed parts from off-screen not updating their animations when they come on-screen again. Reversed the shove priority between two shoving characters - the shove which was initiated first now has priority. If the shoved target is also in the shove state the effect of the shove will be reduced. Added additional non-collision frames between player bodies when one has just left the dodge state to allow for better maneuvering. Adjusted the parry-system to prevent inconsistencies between charge-levels. Increased the pushback distance of a clash between equally-charged strikes. Lowered the window in which the AI can react to the shove (the extra windup last patch made them much better a...