Patch Notes 15,22.10.2019 — Dungeons of the Fallen Steam update #730260

Hi fellow Adepts, Two patches rolled out recently. Summary of changes below: Balance: 1 point of innate hp/s regeneraition added from lvl 1 Passive HP...

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Dungeons of the Fallen (701610)
Event type
patch note
Published
24 October 2019 - 05:18:16 UTC
Source
steam_community_announcements
Hi fellow Adepts, Two patches rolled out recently. Summary of changes below: Balance: 1 point of innate hp/s regeneraition added from lvl 1 Passive HP regeneration stops working after being hit. After 5 seconds, the regeneration starts working again. You will see a green cross near your hp bar indicating that the healing is active. Note that regeneration from spells like restoration aura is not affected and it heals you whether you are being hit or not. Regeneration is a powerful stat if stacked and you can heal some crazy numbers. Before the patch, it allowed you to withstand attacks even from the most powerful enemies. From now on, if you keep getting hit the bonus simply won't work. You need to actually avoid the attacks in order to regenerate passively. Default controller mapping: Default “accept” button is A(xbox)/Cross(ps4). Default “back” button is B/Circle. This is a standard key...

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