Enemy Update Hotfix — Mortal Sin Steam update #73254

Here are a batch of balance hotfixes that should help smooth out the whole experience. I really appreciate all the feedback! Releasing a massive patch...

Steam App
Mortal Sin (1494810)
Event type
patch note
Published
27 October 2024 - 23:39:49 UTC
Source
steam_community_announcements
Here are a batch of balance hotfixes that should help smooth out the whole experience. I really appreciate all the feedback! Releasing a massive patch like this can be a little tough at the start, but I'm reading all of the comments I can and considering each one carefully. Please bear with me as I continue to iterate and get closer to that perfect balance of challenging, engaging gameplay. Balance Did a pass on all of the enemy kick animations, slowing them down in most cases and playing the attack warning earlier so it's easier to parry Parrying now has a minimum window of 0.2 seconds, up from 0.1 seconds by default. Starting a block after an enemy's attack warning shows will give you extra lenience and increase the window to up to 0.4 seconds (for that attack only). This extra buffer makes parrying feel a lot smoother, and makes it so the visual warning is a more reliable indicator fo...

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