8/20 Combat Tweaks — Mortal Sin Steam update #73259

Hello, hope you are enjoying the major combat update so far! I wanted to make some tweaks to sharpen it up even more. Although the most fun and...

Steam App
Mortal Sin (1494810)
Event type
patch note
Published
21 August 2023 - 01:20:01 UTC
Source
steam_community_announcements
Hello, hope you are enjoying the major combat update so far! I wanted to make some tweaks to sharpen it up even more. Although the most fun and effective way to play is by alternating between attack, kick and bash and utilizing combos, I realize some people do like to simply spam attack and hack n' slash. As such, I want this to be smooth and viable as well even if it's not optimal. Removed the delay incurred by resetting the animation to neutral stance when using the same attack twice in a row. This mean mashing attack will flow a lot smoother than before with less downtime! Another notable side effect of this change is that releasing your block and going into an attack will be much faster now, rather than having to wait to reset to neutral as it was before. Increased the range of the left hand punch slightly. Greatly reduced the damage of the final boss' homing skulls. Tweaked the staf...

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