Patch Notes: 1.0.9 — Lone Survivors Steam update #732868

Here, I address some nice QoL changes and as usual a list of bug fixes! I’m still working hard on 1.1.0, but expect a few more weeks. Quality of Life...

Steam App
Lone Survivors (3629280)
Event type
patch note
Published
5 March 2026 - 20:50:40 UTC
Source
steam_community_announcements
Here, I address some nice QoL changes and as usual a list of bug fixes! I’m still working hard on 1.1.0, but expect a few more weeks. Quality of Life skin selection will be persisted at save/load, and from run to run, in the class selection menu shrines will not disappear during activation (i.e. you can no longer lose a shrine while inside of it) Bugfixes ghastly pulse incorrectly assigned to it’s own damage summary , moved to spectral blade fixed null pointer if dying while planter boss is alive optimized basic enemy check in enemy manager updated text for Lightning Speed to be more specific added lightning ability to opacity toggling

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