- Steam App
- Dune: Spice Wars (1605220)
- Event type
- patch note
- Published
- 13 August 2024 - 06:55:45 UTC
- Source
- steam_community_announcements
v2.1.3.32281 Balancing Gain from being in truce with someone 5 → 4 standing Building cost reduction only affects Plascrete and Solari costs Low Standing no longer prevents you from doing an action that costs standing, instead you will remain at 0 Mobile turret now shoots at very long range while deployed Mobile Turret 25 → 30 power while deployed Spires deal +50% → +40% damage to units outside of their territory Spire 5 → 3 armor Spire 8 → 9 solari upkeep Hawk 270 → 250 hp Harpy 5 → 4 armor Hammer 360 → 340 hp Siren 200 → 230 hp 5 → 4 armor Spirit 270 → 230 hp 5 → 4 armor Pillaging Pillaging a sietch now takes 0.5 → 6 days Pillaging gains do not longer vary with game length. Base gains are a bit more important in early game and a fair bit smaller in late game. Pillaging gains are no longer multiplied by the amount of buildings in the village. Pillaging no longer gives plascrete depending...