- Event type
- patch note
- Published
- 18 February 2025 - 05:38:23 UTC
- Source
- steam_community_announcements
Fixed a bug that RoundTwoReady detects if the value reached max in the entire turn, not with the action Fixed a bug that if actions that are only usable once per combat gets essentialized after being used, it stays unusable Rebalanced enemies health a little Rebalanced Tackle, BulwarkStrike, Sublimation Reroll count starts from 3 and it is saved between combats now, it get refilled after beating a boss (Start from 0 rerolls in a save file made before this update, sorry for the inconvenience)