- Event type
- patch note
- Published
- 22 June 2021 - 12:57:37 UTC
- Source
- steam_community_announcements
Ironclad Games and Stardock are pleased to announce the release of version 1.96 for Sins of a Solar Empire: Rebellion. This latest update includes a number of bug fixes and quality of life improvements that players have been asking for. Change Log Gameplay General Fixed exploit that would allow players to build extra free capital ships at game start. Updated the damageUpdater code to refresh more frequently. Damage now applies faster (closer to actual impact) and may resolve various issues besides being generally good. Fixed Social Specialization and Industry Specialization planet upgrades from not applying their population growth modifiers. Updated stat type counters: Colony capital ships are now counted under Utility2, siege units under Utility1 and actual utility ships under Utility0. Updated related strings to match. 'Mad Dark Fleet Titan' event has been updated - will now only appea...