- Event type
- patch note
- Published
- 1 February 2026 - 20:22:06 UTC
- Source
- steam_community_announcements
BugsFixed an issue with battlemaps in set encounters having the incorrect walls.The Great Wyrm is now immune to energy attacks.Fixed a city gate to have the correct orientation. (Only on new games)Fixed the caravan near Bleylock to be static rather than moving. (Only on new games)Reworked the spawn system to make random combats less frequent.Reduced the hit points for several end-game monsters.Typo corrections.FeaturesEngima Cube no longer has a cool-down for use.Grab grass now have a hold effect on their melee attacks.Several items, including weapons, armor, touchstones and potions have had adjustments in power.The experience curve has been increased so that leveling to 16 takes more effort and time.The lich, as an optional boss, is now far more powerful and deadly.Disabled characters now receive full experience at the end of combat.When passing a turn, spawn clock decreases more slowly...