Zero-K v1.7.8.2 - Superweapon Balance and Gunship Buffs — Zero-K Steam update #758107

https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32557867%2F8bad1a7f04f61c1700d25e6ee97f19df5979ebb1.jpg In this version we take a...

Steam App
Zero-K (334920)
Event type
patch note
Published
10 August 2019 - 09:11:05 UTC
Source
steam_community_announcements
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32557867%2F8bad1a7f04f61c1700d25e6ee97f19df5979ebb1.jpg In this version we take a closer look at superweapon balance and buff some gunships. As is the way with superweapons, they ended up more expensive but also more awesome. The gunship buffs are a long time coming and aimed at producing more variety in air play. The new save/load system has been fixed and re-enabled. This system saves many more details about the game, so report any new issues you find. Some other notable other changes are the performance improvement for Tremor, fancier unit textures, friendly fire fixes, and Ravens that are better at bombing on tall cliffs. Matchmaking Added Frosty Cove, Crubick Plains, Frostburn, Shimmershore. Removed Into Battle, Onyx Cauldron, Shifting Sands, Izki Channel. Balance Some of the gunships have been left behind by the evolv...

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