v1.0.8 — Root Access: the UI fixes you called in (and the hood comes off) — The Drawn Hour Playtest Steam update #7644044

Smaller than the last drop on the surface — bigger than it looks underneath. This one is the interface papercuts you reported on the wire, fixed, plus a...

Steam App
The Drawn Hour Playtest (4915440)
Event type
patch note
Published
16 July 2026 - 03:45:01 UTC
Source
steam_community_announcements
Smaller than the last drop on the surface — bigger than it looks underneath. This one is the interface papercuts you reported on the wire, fixed, plus a ground-up rebuild of the game's guts that makes every update from here faster and safer. The fixes you called in The highlight that ate the screen. Selecting an operator, a relic, or a menu row used to throw a big bright box that didn't line up with what it was highlighting. Gone. The focused row now simply inverts — dark text on a bright bar with a clean ► marker — so what's selected is always obvious, and it never overshoots the panel. Boxes that ballooned. Some picker lists stretched their last row to fill the screen, leaving one giant panel above a wall of empty space. The layout now shares the room evenly and caps how tall any single row can grow. Blank squares in the text. A handful of card and relic descriptions were rendering □ w...

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