Preview Build 0.2.2.8 Cooking Objects, Optimizations, Newer IDE — Project Explore Steam update #764408

Changes in 0.2.2.8 Updated documentation with new commands and cooking object Updated Game Maker to early access version 1.99.460 Implemented cooking...

Steam App
Project Explore (357650)
Event type
patch note
Published
28 October 2015 - 18:04:51 UTC
Source
steam_community_announcements
Changes in 0.2.2.8 Updated documentation with new commands and cooking object Updated Game Maker to early access version 1.99.460 Implemented cooking object type Major optimizations made to all objects that use particle effects Improved UI rendering for objects (faster) Fixed basic and storage object memory leaks Fixed crash when rendering a 2D object instead of a 3D object Fixed crash when rendering a 2D object instead of a 3D object Fixed bug: Object UI would appear transparent This update took a big longer than I anticipated but it was a good turn out. Cooking Objects Cooking objects are finished and easier to use now. You can put a fuel item into any slot just turn on the fire. Cooking items can be thrown into any slot and have a yellow-ish bar that will fill the inventory slot indicating how cooked it is. I think this system works a lot better and it allows more open ended modificat...

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