Plausibility Hotfixes — AI Roguelite Steam update #771513

Reduced “Trivial” false positives Tweaked plausibility prompt to reduce chance of wrongly picking Trivial plausibility Tweaked game logic to make...

Steam App
AI Roguelite (1889620)
Event type
patch note
Published
25 April 2025 - 14:22:09 UTC
Source
steam_community_announcements
Reduced “Trivial” false positives Tweaked plausibility prompt to reduce chance of wrongly picking Trivial plausibility Tweaked game logic to make thresholds more strict (removed +2 physical plausibility,+2 likelihood of success as a valid threshold for Trivial actions, leaving us with just +3 physical plausibility, +1 likelihood of success) Made all in-combat actions automatically classified as non-trivial and forcing a roll check (can be disabled in options) Added triviality options Added “force roll checks when in combat” and “force roll checks when missing required item” to Options. They default to true. Moddable triviality condition Added a moddable file under “misc” called “triviality-condition.txt”; explanation is in the README file. Nerfed physical plausibility score effect It now ranges from -15 to +9 rather than -15 to +15. Misc Fixed bug where when AI picked an ability during t...

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