- Steam App
- AI Roguelite (1889620)
- Event type
- patch note
- Published
- 19 December 2022 - 07:41:14 UTC
- Source
- steam_community_announcements
Changed merchants mechanic a bit: - All NPCs are capable of trading - Only "merchants" have lots of gold and lots of items. An NPC will spawn as a merchant if their name has a shop-like name such as "merchant", "vendor" etc OR they pass a 10% rng chance roll. - In addition to Charisma, now Sentiment also influences buy/sell prices - Can't trade with anyone with -2 sentiment or lower - Added the "Valuable" demarkation to the item tooltip which makes it great for selling and bad for buying. This AI-determined mod sets an item's gold value at 5x what it would've been. It triggers if the name sounds valuable (e.g. ancient bones, golden statue etc). Misc: - Fixed some bugs and possible save file issues related to the merchants update - Fixed a bug with detecting whether quest location was the right location