Retchid EA Patch V0.85 — Retchid Steam update #771799

Hello all, This patch focuses on improving the enemy engagement experience with improved animations as the focal point and saving/loading bugs. Since...

Steam App
Retchid (1419060)
Event type
patch note
Published
23 December 2025 - 18:37:16 UTC
Source
steam_community_announcements
Hello all, This patch focuses on improving the enemy engagement experience with improved animations as the focal point and saving/loading bugs. Since the newer enemies have higher quality animations, it left a difference in quality between the Episode 1 enemies and the Ep2/3 enemies. A few bug fixes, and under the hood for me, a better skeleton/rig in Blender to work with, so I can easily add animations to existing enemies. For example in the upcoming level improvements, enemies will have more idle animations instead of mostly just standing around, like leaning on stuff, interacting with things, puking up stuff etc. The animation changes to staggers and stuns does leave enemies more open to attacks, so it does make the game a bit easier, I'll tweak the balance of the game once all the content is in, and do remember, you will choose your difficulty path in E1M1. I also got a little overze...

Open original Steam update

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.