Animation Overhaul - Early Access v.3.3.0 — Astronarch Steam update #771936

Hey all, This update introduces many brand new combat animations. The goal of these new animations is to improve combat visually, but also make it...

Steam App
Astronarch (1234940)
Event type
patch note
Published
10 December 2020 - 09:36:38 UTC
Source
steam_community_announcements
Hey all, This update introduces many brand new combat animations. The goal of these new animations is to improve combat visually, but also make it easier to tell when abilities are being activated (both passive and active), when important status effects are being applied, and when some item effects are activating. General Changes: Reworked combat animations. Additional sound effects. Reduced the chance of getting ancient items as random loot (3% > 2%). Start of combat effects now follow this order: ITEM > HERO > ENEMY. Since items effects were previously ordered last, this introduces new interactions. For example, the Ranger's pet can now snapshot the start of combat buff from Salem's Shadow Boots, or an enemy's start of combat debuff can be prevented with a Noble Ward negate. Hero Changes: Ranger's defensive companion (Dragos) active ability - gain divine for 2 secs > 1.5 secs. Enemy Ch...

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