0.21.2 - Difficulty Tweaks and a bug fix — ARRIVAL: ZERO EARTH Steam update #77609

Hello! On the previous 0.21.0 the difficulty was probably made a bit too hard, so here is a small update to hopefully tweak the game to a bit more...

Steam App
ARRIVAL: ZERO EARTH (1613580)
Event type
patch note
Published
26 October 2023 - 10:22:26 UTC
Source
steam_community_announcements
Hello! On the previous 0.21.0 the difficulty was probably made a bit too hard, so here is a small update to hopefully tweak the game to a bit more enjoyable direction. Change enemy spawn distance back to 50 (from 30): Now the enemies should spawn a bit further away, to give a bit of breathing room. Now the enemies attack at the same speed as before the previous update. The previous 0.21.0 update made some enemies attack 50% faster, but that change is now changed back. Fixed a bug where the small enemies wouldn't spawn any green XP on start of the run, if they were one-shot killed (for example with missiles) I didn't want to change too many parameters on this update, since it's always a bit risky. It's possible to tweak things further, depending on how this update feels. Note: You will probably still take more casualties than before, but the changes in the previous update (like more defau...

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