Patch 0.077 — Stellar Tactics Steam update #784945

0.077 This week was all about tuning combat, stability and general fixes. Combat scales nicely now and is a challenge at the default difficulty. Scaling...

Steam App
Stellar Tactics (465490)
Event type
patch note
Published
27 May 2017 - 19:06:51 UTC
Source
steam_community_announcements
0.077 This week was all about tuning combat, stability and general fixes. Combat scales nicely now and is a challenge at the default difficulty. Scaling kicks in when your team is on average level 5 and continues to ramp up in difficulty. I'll be adjusting this more as time goes by. Here are the notes: FIXED: Resolved a rare team member movement lockup. FIXED: Movement breadcrumb was disappearing while in combat - specifically when attacking occasionally with melee weapons. FIXED: When loading a save game while not at the main menu, load times are faster. FIXED: Enemies with rocket launchers now correctly switch to secondary weapons in all cases FIXED: In some cases enemies could not be attacked if in close proximity to walls and other objects with melee and ranged weapons. FIXED: Left clicking the reload icon when out of combat now reloads the selected team members active weapon, not th...

Open original Steam update

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.