New Update, Next Steps — while True: learn() Steam update #79593

https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31382118%2Fa77b8553f5fefea9be9c4e5d03347605e481aad3.jpg Hey! It's us. How have you...

Steam App
while True: learn() (619150)
Event type
patch note
Published
29 January 2019 - 15:46:04 UTC
Source
steam_community_announcements
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31382118%2Fa77b8553f5fefea9be9c4e5d03347605e481aad3.jpg Hey! It's us. How have you been? We've been... Busy! And overwhelmed. With your love. With your support. With your critics (of course!). Even with your bug reports! The only thing we didn't have time for is celebrating. Quite the contrary: we're ready to start taking next steps! For the past few days we were fixing the nastiest bugs (fortunately, they were not overwhelming) and answering your feedbacks. Here's what is expecting you in today's update: Startups rebalanced and optimized, along with some story levels Custom nodes & DLLs have been restricted to use for getting gold medal on certain levels Updated randomization algorithms: remember when changing sockets in a block sometimes given you different results somehow? Not anymore! Updated translations: Chinese Simpl...

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