- Steam App
- We Slay Monsters (332540)
- Event type
- patch note
- Published
- 9 September 2017 - 14:04:58 UTC
- Source
- steam_community_announcements
First major update since launch! This update is mostly focused on big balance changes, which should increase the overall difficulty. If that’s not enough, we have added HARD MODE for those of you that want it even tougher. Features: Introducing HARD MODE, available on any mission. Hard mode missions will *always* have a miasma, and monsters will have 30% more HP and 30% more Attack power. Completing dungeons on hard mode will grant you 500 gold for completion instead of 200 gold. Balance Changes: The difficulty of monsters as you go through chapters will now be harder. Prior to this update, monsters increased 10% in difficulty for each chapter (i.e. the monsters in chapter 5 had 50% more HP and attack than the monsters in chapter 1). This has been increased to 15% per chapter.All monster unlocks in each chapter have been re-balanced to unlock in a slower fashion. It should average about ...