0.9.40.6 Patch — We Slay Monsters Steam update #799229

Quick bug fix patch. Last one before 1.0. Misc Save files now have a new format. Hopefully this doesn't mess up anyone's saves :) Dungeons are only...

Steam App
We Slay Monsters (332540)
Event type
patch note
Published
21 June 2017 - 16:19:11 UTC
Source
steam_community_announcements
Quick bug fix patch. Last one before 1.0. Misc Save files now have a new format. Hopefully this doesn't mess up anyone's saves :) Dungeons are only saved on exit (instead of every turn). This should increase framerate a bit Added the appropriate music to the credits Bug Fixes If you had a pending shop visit when loading a dungeon, the game would "freeze" The credits screen was messed up on some resolutions Some stuff I did last patch to fix stuff caused some weird visual glitches, especially when transitioning between screens. This is fixed now. If a male warrior or rogue was bald, it would show a tree on top of them in the Mission Briefing Screen. It won't anymore. Students who bring their own Gem of Hunger will now find that it works properly.

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