- Steam App
- We Slay Monsters (332540)
- Event type
- patch note
- Published
- 21 June 2017 - 16:19:11 UTC
- Source
- steam_community_announcements
Quick bug fix patch. Last one before 1.0. Misc Save files now have a new format. Hopefully this doesn't mess up anyone's saves :) Dungeons are only saved on exit (instead of every turn). This should increase framerate a bit Added the appropriate music to the credits Bug Fixes If you had a pending shop visit when loading a dungeon, the game would "freeze" The credits screen was messed up on some resolutions Some stuff I did last patch to fix stuff caused some weird visual glitches, especially when transitioning between screens. This is fixed now. If a male warrior or rogue was bald, it would show a tree on top of them in the Mission Briefing Screen. It won't anymore. Students who bring their own Gem of Hunger will now find that it works properly.