- Steam App
- Vermillion - VR Painting (1608400)
- Event type
- patch note
- Published
- 31 July 2021 - 06:58:36 UTC
- Source
- steam_community_announcements
Important fix when saving the palette: until now, when saving a custom palette, there was inadvertently a bit of paint thinner added to the paint, causing your paints to be washed out. This is now fixed. Please, remove your old custom palettes. Sorry for the inconvenience! Shoutout to Vermillion user Woycraft for pointing this out to me. I also made palette saving asynchronous, so there is no longer a small hitch when saving a custom palette. I added a warning label when first starting the game for Oculus users running the OpenXR (Steam default) version. Fixed some minor bugs and made minor tweaks to the tutorial texts.