Build #261 Notes (11/4/2014) — Colossal Kaiju Combat™: Kaijuland Battles Steam update #816292

Big update for combat! Gameplay Fixes: Bracing has been REMOVED from the game! L-Trigger now causes characters to DUCK. R-bumper (R2) now initiates a...

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Colossal Kaiju Combat™: Kaijuland Battles (290810)
Event type
patch note
Published
4 November 2014 - 20:55:05 UTC
Source
steam_community_announcements
Big update for combat! Gameplay Fixes: Bracing has been REMOVED from the game! L-Trigger now causes characters to DUCK. R-bumper (R2) now initiates a GRAB animation! (No effect - you can't actually grapple yet.) Many attacks now flagged as HIGH - meaning characters who DUCK are unaffected. Charging characters are now less invulnerable than they used to be... After a side hop, weapons may now be used much earlier. Multi-hit attacks implemented. (Try Magnarok's Chain + Toward!) Several overhead attacks not hitting prone opponents have been fixed. Many attack animations improved / made effective. (Magnarok especially) Robokomododon's Slide attack changed to a Stagger (was a Knockdown)

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