- Steam App
- The Sand Knight (1998350)
- Event type
- patch note
- Published
- 15 January 2024 - 16:40:41 UTC
- Source
- steam_community_announcements
Made some QOL changes to the final level, including: -When you die and reload the level, you no longer have a movement collider blocking you out of the starting area. -When you destroy a power cell in a wing, but you then die and respawn, the enemies in the wing you destroyed no longer respawn with the level. -There are more destructible objects with sansum/health pickups in the final level to help you recover from taking a nasty hit. -Reduced the number of Dark Caelum soldiers on the non-challenge encounters, making players less likely to get instagibbed. (Good luck with the challenges though). -The standard encounters spawn less rapidly, giving the player more time to establish a foothold and take out key targets before the enemies can establish their synergies, forcing the player into a more defensive posture. The goals of this changeset is to make the fights on the final level more f...