Update on July 1 — Fief Lord Steam update #82042

New:・New monsters now will spawn every night in the forest, which may cause minor obstacles to your exploration, but defeating them can earn you...

Steam App
Fief Lord (3650650)
Event type
patch note
Published
1 July 2025 - 11:33:06 UTC
Source
steam_community_announcements
New:・New monsters now will spawn every night in the forest, which may cause minor obstacles to your exploration, but defeating them can earn you awards!・Added horse sound effects (breathing & munching).・Added Slime vocalizations.Changes:・Increased stone yield from rock piles (now 3 stones per harvest).・Slightly reduced Archer attack range.(prepare for future updates)・Optimized spawn logic for scenery resources/events:⠀→ Reduced chance of extreme starts.・Low-tier Camps (Tents) no longer spawn Villagers daily.⠀→ Compensated by new monster rewards!・Removed daily Slime production from Stables⠀→ (They now serve other purposes~)Bug Fixes:・Fixed arrow collision vs. Slimes:⠀→ Added precise hit detection for slimes, arrows now pass through them visually ✨⠀→ Slimes can "dodge" arrows via jumps! (◕‿◕✿)Dev Note:New monsters weren’t planned until later, but here’s a sneak peek!Fingers crossed for min...

Open original Steam update

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.