- Steam App
- Ludus Mortis (2197650)
- Event type
- patch note
- Published
- 8 October 2023 - 10:08:51 UTC
- Source
- steam_community_announcements
Changelog: Fixed Level 10 skill for Provocator Unused supplies are now saved if you complete the dungeon (you lose 75% supplies if you escape from the dungeon and 100% supplies if your party is destroyed) Added a cap for the number of supplies that you can have Fixed the secrets count for every dungeon Fixed the "scared" status Fixed mass healing effects Added an alert for general status effects (like Magic Vision or Sickness) that are about to expire Gladiators selling price is now based on how many quests they have completed instead of their level Increased the delay after a Sentinel see the party before it starts seeking again Fixed Turn undead effect Fixed auto-recycle for magic items Improved memory management to reduce memory leak Fixed durability that didn't increase with the mastery level The grid for the Masteries now is divided in groups of 4 instead of 5 (because you actually ...