Patch Notes: 0.2.0 — Project Sparrow Steam update #825755

Gameplay: Increased initial slide impulse from 200 > 220 Reduced braking deceleration when sliding from 140 > 120 Increased void rift horizontal portal...

Steam App
Project Sparrow (1461600)
Event type
patch note
Published
18 April 2025 - 20:43:24 UTC
Source
steam_community_announcements
Gameplay: Increased initial slide impulse from 200 > 220 Reduced braking deceleration when sliding from 140 > 120 Increased void rift horizontal portal exit impulse from 1000 to 1250 Air control increased after using a wallbounce increased from 150ms > 300ms Increased wallbounce hitbox from 45 > 50 units Void rift no longer cancels bow draw on exit Reduced base arrow count from 12 > 6 Reduced arrow recharge time from 3.25s to 5s When hitting a headshot you gain a 5 second buff that increases the draw time of your next shot by 30% Added more player starts in all spawns to accommodate more players Throwing knife can no longer headshot Reduced parry daze time from 2.5s > 2s Moved shoulder hitboxes down slightly to stop blocking shots that should be headshots Character collision with other players is now disabled whilst on moving platforms Movement has seen more refinement, the most notable ...

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