- Steam App
- Space Imperia 4X (3815550)
- Event type
- patch note
- Published
- 1 August 2026 - 15:02:24 UTC
- Source
- steam_community_announcements
FIXES MS Pipeline regression - pipelines now work correctly disallow non-identical ship types from combining less time before AI fires first shot fleet size bonus now properly calculates at the beginning of each combat round (including rounds where both sides have identical quantities of ships) mines no longer count for fleet size bonus in first round of combat fixed threat pop up FEATURES Combat firing now has its own keybind and defaults to F MS Pipelines display an X and disable if they've been used for pipeline movement bonus (and thus cannot move this round) I'm still iterating on an updated, better functioning AI. More to follow - enjoy the weekend! Brett