Demo Patches #15 — Space Imperia 4X Steam update #827927

FIXESAI was over valuing defense when enemy ships near home planet, causing the AI to completely turtlevisual settings were not persisting between...

Steam App
Space Imperia 4X (3815550)
Event type
patch note
Published
13 May 2026 - 03:28:32 UTC
Source
steam_community_announcements
FIXESAI was over valuing defense when enemy ships near home planet, causing the AI to completely turtlevisual settings were not persisting between sessionsFEATURESquick combat: reduces the time between click and bang to .1s group fire: when selecting a target, the firing group will fire all rounds until a. rounds complete or b. the target is fully destroyed (all ships destroyed not just one)Additionally, in preparation for the multiplayer beta (and beyond), single player and multiplayer games now run from the same game rules engine and testing harness. Previously, there was a separate (and ever diverging) game rules engine in Godot (GDScript, for single player) and in the web (Python, for multiplayer). I'll be writing up a bit of the (nerdy, coding) history behind why this came to be in a future dev blog. Overall, this is a huge unlock for maintainability going forward and I'm really exc...

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