0.5.1 -> 0.5.2 Patch Notes — DeltaPhysics Steam update #828670

Small patch to fix some issues and annoyances, and some performance optimizations. 0.6 devlog coming soon! Fixes Fixed possible rope-related...

Steam App
DeltaPhysics (3116080)
Event type
patch note
Published
28 July 2025 - 02:01:52 UTC
Source
steam_community_announcements
Small patch to fix some issues and annoyances, and some performance optimizations. 0.6 devlog coming soon! Fixes Fixed possible rope-related NullReference error, most notably locking the game by dying in Title screen. Changes Rope camera now uses the average velocity when attached to a dynamic object, making it more stable despite the erratic movements of 2-body systems; most applicable to Plinko area objects. Plinko area balls are now heavier and not affected by wind, to help with getting to Momentum area. Object "permanence" - objects pulled by the player to another area will not despawn, as long as it stays with the player. Currently only activates when attached to player's rope, still figuring out other methods of moving the object. Force from explosion is now rounded from 360° to 16-direction. The jump to Launcher Upgrade is now more consistent.

Open original Steam update

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.